Cinderfang → Ashmaw
A kiln-born stalker that worries prey until they catch.


Best for
Aggressive burn damage
Quick attacks and burn are a direct offensive plan. Ashmaw adds blasts when primary hits find burning enemies, giving you a reason to keep pressure on a target.
Auto
Fast ember spit.
- Base health
- 92
- Move speed
- 7.5
Strikes leave a lingering burn.
Pyre Ring — a wide wheel of kiln-fire.
Collection rewards
Available from the start
Opening
Add Frost Bloom to create space, then Cinder Comet for the level-two Glassfire link.
- Keep enemies on one side and move around the outside. Return for experience after your attacks open a path; an untouched pile does not improve your level.
- Before the first boss, aim for a useful second attack and level 6 rather than a fixed sequence of cards. Upgrade offers are random.
- Use a charged crest when it opens a safe route or prevents damage. Hold a dash for warnings; a damage-focused build still needs an escape.
After awakening
Cinderfang → Ashmaw
Kiln Chain
Primary hits on burning foes trigger a nearby blast, with a short cooldown.
The lowest base health in this roster leaves less room for contact mistakes. Damage does not replace a clear escape path.
Companion bonds
Mix control with damage for dense swarms, or protection with recovery when surviving is harder. Each pair needs two different families; awakening the same family does not create a second partner.
At full partner slots, replace for a concrete need: recovery when health is falling, control when paths close, or damage when the boss survives too long.